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Star Wars X-Wing: Miniatures Game Core Set 2nd Edition
Star Wars X-Wing: Miniatures Game Core Set 2nd Edition

Enter the next era of interstellar combat in the Star Wars galaxy!

Out of the X-Wing Second Edition Core Set, you can start to assemble your own squadron of iconic starfighters from across the Star Wars saga and engage in fast-paced, high-stakes space combat with iconic pilots such as Luke Skywalker and Iden Versio. With refined gameplay that focuses on the physical act of flying starships, X-Wing Second Edition lets you create your own Star Wars space battles right on your tabletop. Intuitive mechanics create the tense atmosphere of a firefight while beautifully pre-painted miniatures draw you deeper into the action. Man your ships and enter the fray!

The X-Wing Second Edition Core Set contains two TIE/ln fighter miniatures and one T-65 X-wing miniature, along with all of the maneuver templates, dials, cards, dice, and rules that you need to play the game.

From the skies of Scarif in Rogue One to the climatic clash above Endor in Return of the Jedi, starfighters have played a pivotal role in almost every defining battle of the Galactic Civil War. During these confrontations, the brave members of the Rebel Alliance faced seemingly insurmountable odds, squaring off against the merciless forces of the Galactic Empire in intense, ship-to-ship space combat.

Since its release, X-Wing Miniatures Game has invited you to enter the Star Wars galaxy and play out your own battles with some of the series’ most iconic starfighters. Leading custom-built squadrons into fast-paced, high-stakes battles, you’ve flown with the Galactic Empire, the Rebel Alliance, and the Scum and Villainy of the galaxy in countless battles. You’ve modified your ships for every scrap of speed, maneuverability, and firepower. Now, it’s time for a new chapter in your X-Wing journey.

X-Wing Second Edition, a game of daring space combat for two players! With three fully assembled and beautifully pre-painted ships, and all the cards, movement tools, tokens, and dice that you need to get flying with the second edition, the X-Wing Second Edition Core Set is the perfect way to introduce yourself to the new mechanics or experience X-Wing for the first time.

While the X-Wing Second Edition Core Set provides everything you need to get started with your first space battles in the new edition, it isn’t all that will be on offer. You can bring your full collection of first edition ships into the new edition with Conversion Kits for the Galactic Empire, Rebel Alliance, and Scum and Villainy. What’s more, a full hangar bay of expansions will launch alongside the Core Set, giving you plenty of options for creating your squadrons and customizing your X-Wing Second Edition experience.

Why Second Edition?
Since 2012 and the release of the game, X-Wing Miniatures Game has grown and expanded to become a massive bestseller. Fourteen waves and fifty-eight distinct starships provided a massive library of ships and tactical possibilities, giving you the chance to field hundreds of unique squadrons in their space battles across the Star Wars saga.

Despite the massive success of the game’s first edition, we believe that by advancing the game to a second edition, X-Wing can offer an even better experience! There are four primary places where we believe X-Wing Second Edition will offer a renewed and improved experience:

* With X-Wing Second Edition, gameplay has been refined across the board, implementing minor tweaks and changes to improve the game’s flow, clean up interactions, and refocus the game on the physical act of flying starships.
* The Force is a crucial part of the Star Wars galaxy that has historically played a smaller role in the game of X-Wing. With the release of X-Wing Second Edition, we have the chance to implement the Force as an important part of the game, affecting how you fly your ships and the choices that you make in the heat of battle. For more information about the Force and how it plays out in your games of X-Wing, just keep reading!
* Faction identities have been strengthened in X-Wing Second Edition, giving each faction more unique tactics and strategies. Flying a squadron of Scum and Villainy starships should feel very different from flying an Imperial squadron, and with the game’s second edition, those differences are more present than ever before. What’s more, the First Order and Resistance have been reformed into their own distinct factions, separate from the Rebel Alliance and Galactic Empire, with their own themes, strengths, and weaknesses.
* An official X-Wing squad builder app / website will be implemented, bringing a new level of dynamic play to Organized Play and casual games alike. This X-Wing squad builder gives players an easy way to assemble their squadrons and manage their collection, and it also allows the Organized Play team to explore dozens of new possibilities with alternate formats for the game. The point cost of ships and upgrades and the upgrade slots available to ships can be adjusted for the course of a single event, a tournament series, or an entire season of the game. Ultimately, the X-Wing squad builder app creates dynamic and constantly evolving Organized Play unlike anything that was possible before. For more information about the X-Wing squad builder app, read on.

Fly into the Fray
X-Wing Second Edition puts you in command of your own squadron of advanced starfighters locked in thrilling, tactical space combat. Following in the footsteps of the first edition, the second edition refines the intuitive and exciting core formula of maneuvering your ships into position by placing a central focus on the visceral thrill of flying starships in the Star Wars galaxy.

During a battle, you’ll use your squadron’s unique capabilities to give yourself an advantage in the thick of combat. Each X-Wing ship flies differently, with its own set of maneuvers ranging from gentle banks to aggressive Koiogran turns. As in the game’s first edition, you’ll need to use every ship’s maneuvering capabilities to the fullest in order to strategically position your ships. A round begins with players secretly selecting a maneuver on each of their ships’ unique maneuver dials. Once you’ve decided how each of your ships is going to fly, you’ll begin revealing the dials and moving your ships, starting with the lowest skilled pilots.

As you move, you’ll enter a tense duel with your opponent as you both try to line up the perfect shot. Before you can open fire on an opponent’s ship, however, they must be in your firing arc and within range. By carefully selecting your maneuvers, you can get enemy ships in your sights, and once you’ve locked onto your target, you’re free to choose your plan of attack. You might pepper the enemy with blaster fire to whittle away their shields. Or, you could go for massive damage and launch a devastating volley of proton torpedoes. No matter how you approach the battle, you have complete control of your squadron. One player wins when all of their opponent’s ships are destroyed!

Slick flying is certainly important, but it isn’t the only consideration you’ll have to make in the midst of a dogfight. As in the first edition of X-Wing, once your ships have completed a maneuver, you can also perform an action to gain the upper hand. Whether you choose to acquire a target lock on a rival ship or barrel roll out of an enemy’s firing arc, the actions you take affect the course of the battle and determine the fate of your squadron.

Now, in the second edition of the game, your actions offer greater strategic depth than ever before. Some actions are red and induce stress when they are used. Other actions may be linked, allowing you to chain two actions together and push the limits of how your ship can handle in a dogfight!

Use the Force
The Force is an iconic part of the Star Wars galaxy, and some of the best pilots, including Luke Skywalker and Darth Vader, have been able to use this energy source to push themselves—and their starfighters—to the limits of their capabilities.

Fittingly then, X-Wing Second Edition introduces Force powers into the game, giving Force-sensitive pilots an extra edge in the heat of battle. Pilots with the ability to exert their influence over the Force have Force charges that they can spend to perform awe-inspiring feats, far beyond the abilities of normal pilots.

At their most basic, these charges can be spent to improve a pilot’s aim or give them an extra push to avoid incoming fire. Using a Force charge lets you change a single focus result on attack or defense to a hit or evade result! When paired with upgrade cards, however, Force-sensitive pilots become even more versatile. Upgrades that require Force charges can make Force-sensitive pilots more perceptive of their surroundings, give them supernatural reflexes, or even grant them the ability to reach out and sense where their opponent will move next.

While the Force can be a powerful ally in the midst of battle, it is also a finite resource. You must choose the right moment to spend your charges to ensure they have the greatest impact on the battle. Trust your feelings and let the Force flow through you!

Iconic Ships
X-Wing is known for bringing starships from across the Star Wars galaxy to life in beautifully-detailed miniatures. On top of the T-65 X-wing and two TIE fighters included in the X-Wing Second Edition Core Set, the many X-Wing Second Edition expansions give players plenty of options for building a squadron that fits your playstyle.

Whether you prefer the versatile starfighters of the ragtag Rebel Alliance, the speed and overwhelming numbers of the Galactic Empire, or the unpredictability of the galaxy’s most wretched Scum and Villainy, all three factions will be represented at launch. New players can expand their collections with X-Wing Second Edition ship expansions while veterans can use each faction’s conversion kit to bring their entire collection of first edition ships into the game’s second edition.

Each conversion kit contains a massive array of second edition cards, tokens, and maneuver dials for the ships previously released in the game’s first edition. Between the conversion kits and the support offered by the X-Wing squad builder app, you’ll have everything that you need to completely customize your squadron and play with all of your existing ships in the game’s second edition.

Furthermore, the X-Wing Second Edition Dice Pack will be available alongside the release of the Core Set. This accessory includes three red attack dice and three green defense dice, identical to those found in the Core Set. With this tool of convenience at your side, your battles can keep up with even the fastest starfighter.

Of course, the Star Wars saga encompasses more than just the Galactic Civil War. The Force Awakens and The Last Jedi continue the story, dramatizing the struggle between the Resistance and First Order. Rather than continue as sub-factions of the Rebel Alliance and Galactic Empire, the Resistance and the First Order are being expanded into their own complete factions in X-Wing Second Edition! These factions will be introduced during the second wave of expansions, with their own conversion kits for veteran players to bring their existing First Order and Resistance ships into the game.

Build Your Squad
Once you’ve chosen a faction, it’s time to build your squadron. X-Wing Second Edition gives you a massive amount of freedom to select the ships, pilots, and upgrades that you want to fly. Ace pilots such as Luke Skywalker and Iden Versio bring special abilities to the fray, giving them an advantage over other pilots. On top of the tricks that your pilots can bring to the battle, aces and rank-and-file pilots alike can customize their ships with modifications, secondary weapons, astromech droids, and special skills that add new variety and tactical depth to every game. In the second edition, however, the exact upgrades which each ship can equip are determined by the X-Wing squad builder app, which we’ll explore more below!

The upgrade cards that you choose give your pilots special abilities or alternative ways to attack, giving you more flexibility in the middle of a battle. You’ll choose your upgrades using the Quick Build cards or the official X-Wing squad builder app before the game starts, as part of assembling your squadron. Once equipped, the new, horizontally-aligned upgrade cards are tucked partially beneath the ship card or another equipped upgrade—allowing you to clearly view the text and any new icons that the upgrade adds to your ship.

When you’re pulling together a squadron to battle against a friend, X-Wing Second Edition offers two excellent ways to assemble your squadrons. If you want to jump into action right away, you can use the Quick Build cards for each ship to easily put together balanced squadrons. These cards include predefined selections of pilots and upgrades, with a threat level that represents the strength of that particular combination. All you have to do to get playing is choose a threat level, select a combination of Quick Build cards that add up to that threat level, and start playing!

If you want full control over the pilots and upgrades in your squadron, however, X-Wing Second Edition introduces the X-Wing squad-builder app. In the first edition of X-Wing, a ship’s upgrade slots and the point costs of ship cards and upgrade cards were printed directly on the card. With the advent of X-Wing Second Edition, these point values and upgrade slots will be governed by the app! Rather than using point values printed on the ship cards and upgrade cards, the squad-builder tracks all point values and the upgrade slots available to a ship at any time. What’s more, this app explains the rules of squad-point building and enforces these rules so that players do not accidentally build illegal squads.

Not only does the X-Wing squad builder app enable fast, accurate list-building, the versatility of the X-Wing squad builder app means that it will be easy to support multiple formats of play, creating a more dynamic play environment. Whether you’re playing at a tournament or around your table at home, the squad builder can be used to create specific formats that test all of your squad-building abilities. The point costs or upgrade slots available to certain ships could be easily adjusted for the course of a single event, a series of tournaments, or a season of the game.

The dynamic approach to X-Wing formats given by the X-Wing squad builder app gives the Organized Play team an opportunity to create unforgettable and unique tournament formats. You can even use the X-Wing squad builder app to create your own custom formats if you’re playing at home or running your own tournament in a local store! By restricting certain cards, you can create a tournament format that’s as unique as the game experience you want to explore.

Future previews will explore the Quick Build cards and the squad builder app in much more detail, showing you just how you’ll be able to pick your pilots, outfit their ships, and jump into the thick of battle!

Why are there no point costs or upgrade slots printed on cards?
The X-Wing squad-builder app will track the point value of all ships and upgrades, allowing for fast and accurate squad-building. Points will adjust based on the type of game that you are playing, and the cost of a card could vary under very specific criteria. For example, an upgrade card may cost more for one ship to equip than another ship. The X-Wing squad builder app will also track which upgrades a ship is allowed to equip at any given time.

How will the squad building app work?
The X-Wing squad builder lets you build a custom squadron by explaining the rules of squad-point building and enforcing those rules so that you do not accidentally build an illegal squad. The app also tracks how many copies of each expansion you own, helping you know whether you can build a squadron that you create. In addition, the squad builder will track the point costs and upgrade slots for all ship cards and upgrade cards, allowing the Organized Play team and the development team to create new and unique ways for you to experience the game!

Not only does the X-Wing squad builder app enable fast, accurate list-building, the versatility of the X-Wing squad builder app means that it will be easy to support multiple styles of play. No matter where your games take you, the squad builder can be used to create specific types of games that test all of your squad-building abilities. The point costs or upgrade slots available to certain ships could be easily adjusted by the developers or the Organized Play team for the course of a single event, a series of tournaments, or long-term for the ongoing health of the game.

Certain ships, ship cards, and upgrade cards may rotate in and out of tournament legality, giving the Organized Play team an opportunity to create unforgettable and unique tournaments. You can even use the X-Wing squad builder app to create your own custom games if you’re playing at home or running your own tournament in a local store! By restricting certain cards, you can create a tournament that’s as unique as the game experience you want to explore.

Do I have to use the squad builder app?
While the X-Wing squad builder is best for players who want full control over their pilots and upgrades, you can also play a match using the Quick Build cards included in the Core Set. This mode of play lets you easily create a squadron using predefined selections. Each Quick Build card consists of a ship card, a number of upgrade cards, and a threat level from one to five. To play a match using Quick Build cards, players must agree to a particular threat level. Then, both players build their squadron by choosing a combination of Quick Build options that add up to that threat level.

For freeform building and tournament play, however, the X-Wing squad builder app is an essential part of the X-Wing Second Edition experience.

A New Beginning
Enemy ships are on your scanners and you only have a few seconds to issue your commands. Experience the next era of interstellar Star Wars battles with X-Wing Second Edition!

30 – 45 minutes
2 players
Ages 14+

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62.70 €
Star Wars X-Wing: Mining Guild TIE Expansion Pack
Star Wars X-Wing: Mining Guild TIE Expansion Pack

The original TIE/ln design has served as the basis for countless variations serving many purposes, even those outside of Imperial demands. Thanks to their close collaboration with the Empire, the Mining Guild has access to state-of-the-art Sienar Fleet Systems technology, including their own version of this iconic starfighter. The result is a unique take on the TIE design, ideally suited for the Mining Guild’s operations and unlocking new tactical opportunities for your Scum and Villainy squadrons.

Within the Mining Guild TIE Expansion Pack, you’ll find everything you need to supplement your own mining operations and keep the profits flowing. Six ship cards—including four unique pilots—are ready to take the controls of the beautifully detailed, fully assembled Modified TIE/ln Fighter miniature. Meanwhile, five upgrade cards invite you to further customize your Mining Guild TIE to suit the unique needs of your Scum squadron. Rounding out this expansion are a maneuver dial and all the tokens you need to experience this classic starfighter in a whole new way.

The Mining Guild TIE Expansion Pack is set to debut alongside the first Resistance and First Order expansions with Wave II for X-Wing Second Edition in the fourth quarter of 2018. Read on for more information about what twists the Mining Guild TIE brings to your Scum squadrons!

Corporate Control
In the service of the Empire, the countless TIE variations have a single purpose: combat. From fighters that directly engage other starships to bombers that drop a variety of deadly devices throughout the engagement zone, the mass-produced TIE variants are designed to help the Empire dominate space in every aspect of battle. In the hands of a corporate entity like the Mining Guild, however, the TIE takes on a wholly different role.

Rather than launching offensive operations against Rebel targets and overwhelming them with wave after wave of ships, the Mining Guild cares more about protecting its own interests. These concerns carry over into the design of the guild’s version of the TIE. Most noticeably, Mining Guild TIEs have two panels removed from their stabilizers, granting a much-needed boost to their pilots’ peripheral vision when weaving through the treacherous asteroid fields where they normally operate. These Notched Stabilizers, built into every Mining Guild TIE, give these ships the useful ability to ignore asteroids while moving, letting them freely perform risky maneuvers without the threat of damage from these obstacles!

But this increased visibility comes at the cost of a reduced power output. As a result, the Mining Guild TIE loses some of the trademark speed that the ship is known for. While the ship can execute all the same maneuvers as its Imperial counterpart, the decrease in power means that pushing the ship to its farthest limits is a bit more difficult. To manage stress, then, Mining Guild pilots prefer to use the ship’s maneuverability to sharply cut between asteroids and gain a superior position on enemy ships.

Their ship might not boast quite the same performance as the Imperial version, but the corporate pilots who man the Mining Guild TIE are undoubtedly more creative when it comes to the strategies they employ in a dogfight. True to form, these Scum pilots deploy all manner of dirty tricks to put the opposing squadron at a disadvantage. For example, while he defends or performs an attack, Captain Seevor can force the enemy ship to take a jam token—so long as he has avoided being caught in their bullseye arc.

Defend Your Assets
The demand for raw materials has never been higher. If you’re going to properly protect your investments, you’re going to need a starfighter that’s up to the task. Take on any threat with a new take on a classic design!

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26.00 €
Star Wars X-Wing: Nantex-class Starfighter Expansion Pack
Star Wars X-Wing: Nantex-class Starfighter Expansion Pack

Dancing nimbly on invisible threads, the Nantex-class starfighter uses an advanced tractor array to perform impossible maneuvers and guide its turret-mounted laser cannon with exceptional precision. Swarms of these agile fighters are the first line of defense for the Separatist stronghold of Geonosis.

In the space battles of X-Wing, expert Nantex-class starfighter pilots make use of tractor tokens to manipulate enemies and their own ships. Not only can they use their ship’s Pinpoint Tractor Array to snap their turrets in place for quick attacks, they are also known to Ensnare enemy ships in their tractor fields, pulling them into the line of fire or obstacles.

Within this expansion, you’ll find six pilots ready to fly the beautifully detailed and pre-painted Nantex-class starfighter miniature. Six upgrade cards give these pilots even more control over their ship, while two Quick Build cards offer useful combinations of pilots and upgrades to get you flying as soon as possible.

Wise Jedi and dedicated clones teaming up against cold, mechanical droid starfighters. Brave Rebels flying against the might of the Empire. A group of pirates in the Outer Rim making a bold raid on an Imperial convoy. The intense space battles of X-Wing™ are varied and can take you to any era of the Star Wars saga. Now, new ships are preparing to make the jump into whatever war you find yourself.

Whether your strategy relies on fast starfighters nimbly outmaneuvering their opponents or heavy ships that can cover any angle, the ships and upgrades you find in this wave unlock deep new options for their factions. As you explore even more of the Clone Wars with new ships for the Galactic Republic and Separatist Alliance, this wave also brings more depth to the Rebel Alliance, Galactic Empire, and Scum and Villainy factions, adding new layers to the Hyperspace format.

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31.00 €
Star Wars X-Wing: Orange Bases and Pegs
Star Wars X-Wing: Orange Bases and Pegs

X-Wing is the two-player miniatures game of fantastic, squad-based dogfights set in the Star Wars galaxy. Players assemble their squadrons, calling upon such starfighters as X-wings, TIE fighters, and even the Millennium Falcon. Then they launch their ships into battle.

Since its release in 2012, X-Wing has exploded in popularity, and it continues to grow. There are many reasons for the game’s popularity. They include its highly detailed and pre-painted starship miniatures, an intuitive ruleset that takes only minutes to learn, and the nearly limitless measure of customization permitted by the game’s rules for squad-building.

It is this ability to customize your squad through different pairings of ships and upgrades that allows you to experiment with a wide variety of squadrons and enjoy a wide variety of different play experiences, even with just a few ships. Moreover, the game’s deep possibilities for customization allow you to pursue the squadrons, tactics, and strategies that best suit your tastes.

Now, you can customize your squadron even further with translucent plastic bases and pegs made in five different colors: Blue, Red, Green, Orange, and Purple. These will also be accompanied by bases and pegs in the same clear plastic as you get in your X-Wing Core Set or expansion packs.

Each package of X-Wing colored bases and pegs comes with four small bases, ten small pegs, one large base, and three large pegs. And all of them are X-Wing tournament-legal.

Because they’re manufactured to the same settings as standard X-Wing bases and pegs, you can use your X-Wing colored bases and pegs in tournament play, meaning you can fly Luke Skywalker and your other Red Squadron X-wings on red bases and pegs.

You can distinguish your Binayre Pirates from each other by flying one on an orange base and one on green. Then you can add more thematic color to your squad by outfitting your Hound’s Tooth with an orange base and pegs while outfitting Prince Xizor’s ship with a rich purple base and pegs.

Of course, you can simply use your colored bases and pegs to call out the colors on your ships or to highlight the differences between the game’s factions. Accordingly, you might call out the blue stripes on Poe Dameron’s T-70 X-wing by outfitting it with a blue base and pegs while you fly the First Order’s TIE/fo fighters atop red bases and pegs that echo the aggressive red tint of their cockpit windows.

In the end, your colored X-Wing bases and pegs aren’t just eye-catching, they’re also tremendously helpful in distinguishing your ships from each other and from your opponent’s.

Don’t Just Play Your Games. Live Them.
With its beautiful miniatures, iconic characters, and streamlined rules, X-Wing quickly immerses you in a galaxy full of fantastic, fast-paced space battles. Soon, you’ll be able to add even more to the game’s immersive qualities by adding colored X-Wing bases and pegs to your squadrons. Along with our Star Wars playmats, these are just another way to ensure that your X-Wing experience is as deeply thematic and compelling as you want it to be!

• An accessory for the popular X-Wing Miniatures Game
• Available in six colors: blue, red, green, purple, orange, and clear
• Contains four small bases, ten small pegs, one large base, and three large pegs
• All bases and pegs are fully tournament legal
• Use to identify individual ships or distinguish your squadron from your opponent’s

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9.60 €
Star Wars X-Wing: Phoenix Cell Squadron Pack
Star Wars X-Wing: Phoenix Cell Squadron Pack

The Rebel squadron known as Phoenix Cell is renowned for good reason. Founded by Hera Syndulla and with members as legendary as Wedge Antilles and Sabine Wren, this unit has been key to countless Rebel victories. Some of its members were raised by resistors; others left the Imperial Academy to fight the Empire’s tyranny. Regardless of the circumstances of their birth or background, its pilots choose to resist the Galactic Empire together.

This expansion contains everything you need to add a finely detailed B-wing miniature in the striking B6 Blade Wing Prototype color scheme, and a pair of A-wings in the alternate markings of Phoenix Squadron to your Rebel Alliance collection. Three small plastic bases, three dials and several ship tokens round out the components. 4 A/SF-01 B-wing and 10 RZ-1 A-wing ship cards let you pick the pilots to fly these infamous starfighters into battle, while 34 upgrade cards invite you to outfit these ships with additional weapons, modifications, commands, and more.

The Phoenix Cell Squadron Pack brings this foundational Rebel squad to the table in Star Wars: X-Wing, including a pair of nimble RZ-1 A-wings and a potent A/SF-01 B-wing starfighter. It also adds iconic aces like Hera Syndulla, Wedge Antilles, Sabine Wren, Ahsoka Tano, and Shara Bey to your squadron, alongside useful faction upgrades like Hopeful and the gunner version of Sabine Wren. It can serve as launch bay into the world of Star Wars: X-Wing or supplement even a veteran player’s Rebel collection with its memorable new pilots and upgrades.

Phoenix Leader’s Legacy
Hera Syndulla is one of the Rebel Alliance’s first and most versatile aces, and this squadron pack includes not one but two more ships for her to fly: the swift RZ-1 A-wing and the hardy A/SF-01 B-wing . Veteran players may also notice that this is a new version of Hera Syndulla, complete with a new subtitle (Phoenix Leader), new pilot ability, and new initiative value: 6. This version of Hera can jockey for position against the quickest foes, like Fenn Rau and other top aces. Her ability also highlights a different side of her: this version of Hera emphasizes her skills as a leader and instructor.

Two of Hera’s most famous proteges also appear in this pack: Wedge Antilles and Derek “Hobbie” Klivian . And even though this reflects Wedge as a fledgling pilot for the Rebellion, before he became known for surviving two trench runs, enemies would be unwise to underestimate this trio of aces. Hera’s ability allows her to set allies up with tokens, which can trigger Hobbie’s ability to shed a red token or give Wedge a deadly double-modified attack—against which the hapless foe rolls one fewer defense die!

Hera also gives a substantial boost to Shara Bey , a hero of Endor appearing in her iconic A-wing for the first time. With Hera granting her a focus token to convert a result, Shara Bey’s A-wing can comfortably grab a lock to throw better-than-three-dice attacks.

And yet despite Hera’s prowess as a leader and an aerial duelist, she has at least one rival for the position of the most potent ace to fly with Phoenix Cell. Ahsoka Tano may also have a support-oriented ability, but with three Force charges and an A-wing’s maneuverability at her disposal, she can keep up with the greatest aces of the Clone Wars.

Looking Back, Looking Forward
The A-wing chassis itself also receives an exciting new option in the Phoenix Cell Squadron Pack. Like its successor the RZ-2, some variants of the RZ-1 are capable of rotating their guns to rear. The Vectored Cannons card exists to reflect this capability and create a new playstyle for the redoubtable RZ-1 in the process. While the RZ-1’s rotating cannons are not as reliable as the refined versions on the RZ-2, the effect occurs in the System Phase, making an RZ-1 with Vectored Cannons one of the slipperiest ships out there. It is also an excellent combination with the included Starbird Slash , allowing an RZ-1 to cruise through a foe with cannons reversed, drop a strain token on it, and then blast it with reduced defenses.

The standard version of the B6 Blade Wing Prototype is a similar clever retrofit, allowing one B-wing in a list to take a Gunner upgrade in addition to its usual complement. This can be an excellent option for Hera Syndulla, as seating her with a Weapons System Officer can help her keep up her firepower while still having locks to hand off to allies.

The can-do attitude that leads pilots to jury-rig their ships for flexible new tactics is the sort of creativity and risk-taking on which the Rebel Alliance survives.

The Hopeful upgrade also embodies the spirit of the Rebel Alliance, helping ships to stay in the fight and stay alive even when facing terrible losses. It is also the first of a cycle of three upgrades in this style: one for the Rebel Alliance, one for the Galactic Empire, and one for Scum and Villainy.

Critical Missions
Many of Phoenix Cell’s most famous engagements would likely be played as scenarios using the rules from the Epic Battles expansion, and so it should come as not surprise that this squadron pack includes several new cards for use in Epic Battles. The powerful B6 Blade Wing Prototype upgrade also comes in a second form usable only in Epic Battles that grants a devastating Range 2-4 attack. With Sabine Wren equipped, Hera can blast a target from across the board and help any allies nearby remove their stress. If executed correctly, this can help free up the maneuverability of allies to break through enemy blockades or stay on key strategic objectives they need to contest for the scenario. Also included is the Phoenix Squadron command card, which allows you to create a mixed wing with the Ghost and supporting smaller ships. This unique formation offers the Ghost and accompanying Sheathipede-class Shuttle or Attack Shuttle some added protection contributed by their selfless RZ-1 A-wing wingmates.

More New Recruits for the Rebel Alliance
The Phoenix Cell Squadron Pack has a number of exciting pilots and upgrades for beloved starfighters like the A-wing and B-wing, and gives the Rebel faction a number of long-awaited, fan-favorite characters. However, even if you haven’t yet joined the Rebellion (or begun collecting X-Wing at all), it is a great place to start. The squadron pack gives you three ships with a variety of pilots on which to base your first squadrons. From here, either of the following products would be excellent follow-ons to expand your Rebel collection:

Purchasing a Star Wars: X-Wing Core Set would give you a T-65 X-wing, with famous pilots like Luke Skywalker and Jek Porkins and a slew of useful upgrades including Proton Torpedoes, additional talent upgrades, Force Power upgrades for Ahsoka, and more. It would also include everything you need to play X-Wing, including maneuver templates, a damage deck, dice, and obstacles, helping you get into the game quickly.

Alternately, if you wanted to expand your options for thematic Star Wars: Rebels lists while substantially increasing the variety in the squads you can build, the Ghost and Phantom II Expansion Pack would give you access to Hera’s famous VCX-100 freighter and the Sheathipede-class shuttle that Spectre Cell flies alongside it. In addition to giving you access to characters like Kanan Jarrus, Ezra Bridger, and, of course, the infamous “Chopper”, this would give you the flexibility to construct numerous different types of squadrons. You could use the Ghost’s firepower and durability to demolish targets you hem in with darting attacks from your A-wings, or you could use the Phantom II as a command platform to set up powerful blasts from a B-wing with nimble A-wing aces like Ahsoka and Wedge to finish the job.

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78.80 €
Star Wars X-Wing: Punishing One Expansion Pack
Star Wars X-Wing: Punishing One Expansion Pack

Built for long-distance reconnaissance and plotting new hyperspace routes, the lightly armed JumpMaster 5000 is often extensively retrofitted with custom upgrades. The vengeful bounty hunter Dengar , for example, takes advantage of the ship’s nimble turret and potent engines to great effect.

His personal JumpMaster 5000, the Punishing One, can keep pace with even the most desperate fugitives, helping him earn a reputation as one of the best bounty hunters in the galaxy. Now, you can track your targets to the farthest corners of the galaxy in this infamous ship.

Within the Punishing One Expansion Pack, you’ll find everything you need to add one JumpMaster 5000 to your Scum and Villainy squadrons. Reprints of three pilots join Dengar in the pursuit of profit while twelve reprinted upgrade cards give new players plenty of options for putting a personal touch on their ships. Finally, two Quick Build cards offer useful combinations of pilots and upgrades to maximize your JumpMaster 5000’s effectiveness.

Wise Jedi and dedicated clones teaming up against cold, mechanical droid starfighters. Brave Rebels flying against the might of the Empire. A group of pirates in the Outer Rim making a bold raid on an Imperial convoy. The intense space battles of X-Wing are varied and can take you to any era of the Star Wars saga. Now, new ships are preparing to make the jump into whatever war you find yourself.

Whether your strategy relies on fast starfighters nimbly outmaneuvering their opponents or heavy ships that can cover any angle, the ships and upgrades you find in this wave unlock deep new options for their factions. As you explore even more of the Clone Wars with new ships for the Galactic Republic and Separatist Alliance, this wave also brings more depth to the Rebel Alliance, Galactic Empire, and Scum and Villainy factions, adding new layers to the Hyperspace format.

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39.00 €
Star Wars X-Wing: Purple Bases and Pegs
Star Wars X-Wing: Purple Bases and Pegs

X-Wing is the two-player miniatures game of fantastic, squad-based dogfights set in the Star Wars galaxy. Players assemble their squadrons, calling upon such starfighters as X-wings, TIE fighters, and even the Millennium Falcon. Then they launch their ships into battle.

Since its release in 2012, X-Wing has exploded in popularity, and it continues to grow. There are many reasons for the game’s popularity. They include its highly detailed and pre-painted starship miniatures, an intuitive ruleset that takes only minutes to learn, and the nearly limitless measure of customization permitted by the game’s rules for squad-building.

It is this ability to customize your squad through different pairings of ships and upgrades that allows you to experiment with a wide variety of squadrons and enjoy a wide variety of different play experiences, even with just a few ships. Moreover, the game’s deep possibilities for customization allow you to pursue the squadrons, tactics, and strategies that best suit your tastes.

Now, you can customize your squadron even further with translucent plastic bases and pegs made in five different colors: Blue, Red, Green, Orange, and Purple. These will also be accompanied by bases and pegs in the same clear plastic as you get in your X-Wing Core Set or expansion packs.

Each package of X-Wing colored bases and pegs comes with four small bases, ten small pegs, one large base, and three large pegs. And all of them are X-Wing tournament-legal.

Because they’re manufactured to the same settings as standard X-Wing bases and pegs, you can use your X-Wing colored bases and pegs in tournament play, meaning you can fly Luke Skywalker and your other Red Squadron X-wings on red bases and pegs.

You can distinguish your Binayre Pirates from each other by flying one on an orange base and one on green. Then you can add more thematic color to your squad by outfitting your Hound’s Tooth with an orange base and pegs while outfitting Prince Xizor’s ship with a rich purple base and pegs.

Of course, you can simply use your colored bases and pegs to call out the colors on your ships or to highlight the differences between the game’s factions. Accordingly, you might call out the blue stripes on Poe Dameron’s T-70 X-wing by outfitting it with a blue base and pegs while you fly the First Order’s TIE/fo fighters atop red bases and pegs that echo the aggressive red tint of their cockpit windows.

In the end, your colored X-Wing bases and pegs aren’t just eye-catching, they’re also tremendously helpful in distinguishing your ships from each other and from your opponent’s.

Don’t Just Play Your Games. Live Them.
With its beautiful miniatures, iconic characters, and streamlined rules, X-Wing quickly immerses you in a galaxy full of fantastic, fast-paced space battles. Soon, you’ll be able to add even more to the game’s immersive qualities by adding colored X-Wing bases and pegs to your squadrons. Along with our Star Wars playmats, these are just another way to ensure that your X-Wing experience is as deeply thematic and compelling as you want it to be!

• An accessory for the popular X-Wing Miniatures Game
• Available in six colors: blue, red, green, purple, orange, and clear
• Contains four small bases, ten small pegs, one large base, and three large pegs
• All bases and pegs are fully tournament legal
• Use to identify individual ships or distinguish your squadron from your opponent’s

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9.60 €
Star Wars X-Wing: Rebel Alliance Conversion Kit
Star Wars X-Wing: Rebel Alliance Conversion Kit

From the blazingly fast A-wing to the iconic Millennium Falcon, the Rebel Alliance fielded a great number of starships during the interstellar battles of the Galactic Civil War. Between the Rebel Alliance Conversion Kit and the extensive catalog of first edition expansions, these ships are available to join your squadron from day one.

Within this conversion kit, veteran players will find all of the components necessary to upgrade their existing Rebel ship collection from the first edition of X-Wing to the second edition. The conversion kit contains a vast array of new ship cards and tokens, including iconic pilots such as Han Solo, alongside more than one-hundred upgrade cards that give you the power to customize your squad to fit your playstyle. Finally, the conversion kit also includes the second edition maneuver dials for each ship, which makes planning your actions easier than ever before.

In addition to being present in the Rebel Alliance Conversion Kit, all of the Rebel Alliance ships and upgrades found in the conversion kit will be fully implemented in the X-Wing Second Edition squad-builder app at launch, giving you the opportunity to experiment with a full complement of new content. Likewise, first-time players can use the conversion kit and first edition expansions to get a feel for the game with as many different ships as possible!

Although many Rebel ships from first edition are making their way into X-Wing Second Edition via the Rebel Alliance Conversion Kit, pilots and ships representing the Resistance, such as Poe Dameron and his T-70 X-wing, will not be present. These brave heroes carry on the spark of the Rebellion as a new generation of freedom fighters and, as such, the Resistance is being developed into a completely separate faction in X-Wing Second Edition. You can look for the Resistance to join X-Wing Second Edition with its own conversion kit during the first round of expansions.

The game's new edition introduces several new elements to the game, including Force powers, multiple-use ordnance, changes to turrets, and several “quality of life” improvements for often-used mechanics. The contents of the Rebel Alliance Conversion Kit reflect these changes, which include the reclassification of several Rebel Alliance ships. In the game's second edition, the BTL-S8 K-wing and ARC-170 have been converted to medium-base ships—a new size of ship base between small and large bases. The Rebel Alliance Conversion Kit also contains all the bases and pegs that you'll need to bring the first edition versions of these ships into the second edition.

The number of ships supported (by maneuver dials included) in Rebel Alliance Conversion Kit are:

3 – A-wing
2 – ARC-170
2 – Auzituck Gunship
2 – B-wing
2 – E-wing
2 – Ghost
2 – HWK-290
2 – K-wing
2 – Millennium Falcon
2 – Phantom I
2 – Phantom II
2 – Sabine’s TIE Fighter
2 – U-wing
2 – X-wing
2 – Y-wing
2 – YT-2400
4 – Z-95 Headhunter

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61.60 €
Star Wars X-Wing: Red Bases and Pegs
Star Wars X-Wing: Red Bases and Pegs

X-Wing is the two-player miniatures game of fantastic, squad-based dogfights set in the Star Wars galaxy. Players assemble their squadrons, calling upon such starfighters as X-wings, TIE fighters, and even the Millennium Falcon. Then they launch their ships into battle.

Since its release in 2012, X-Wing has exploded in popularity, and it continues to grow. There are many reasons for the game’s popularity. They include its highly detailed and pre-painted starship miniatures, an intuitive ruleset that takes only minutes to learn, and the nearly limitless measure of customization permitted by the game’s rules for squad-building.

It is this ability to customize your squad through different pairings of ships and upgrades that allows you to experiment with a wide variety of squadrons and enjoy a wide variety of different play experiences, even with just a few ships. Moreover, the game’s deep possibilities for customization allow you to pursue the squadrons, tactics, and strategies that best suit your tastes.

Now, you can customize your squadron even further with translucent plastic bases and pegs made in five different colors: Blue, Red, Green, Orange, and Purple. These will also be accompanied by bases and pegs in the same clear plastic as you get in your X-Wing Core Set or expansion packs.

Each package of X-Wing colored bases and pegs comes with four small bases, ten small pegs, one large base, and three large pegs. And all of them are X-Wing tournament-legal.

Because they’re manufactured to the same settings as standard X-Wing bases and pegs, you can use your X-Wing colored bases and pegs in tournament play, meaning you can fly Luke Skywalker and your other Red Squadron X-wings on red bases and pegs.

You can distinguish your Binayre Pirates from each other by flying one on an orange base and one on green. Then you can add more thematic color to your squad by outfitting your Hound’s Tooth with an orange base and pegs while outfitting Prince Xizor’s ship with a rich purple base and pegs.

Of course, you can simply use your colored bases and pegs to call out the colors on your ships or to highlight the differences between the game’s factions. Accordingly, you might call out the blue stripes on Poe Dameron’s T-70 X-wing by outfitting it with a blue base and pegs while you fly the First Order’s TIE/fo fighters atop red bases and pegs that echo the aggressive red tint of their cockpit windows.

In the end, your colored X-Wing bases and pegs aren’t just eye-catching, they’re also tremendously helpful in distinguishing your ships from each other and from your opponent’s.

Don’t Just Play Your Games. Live Them.
With its beautiful miniatures, iconic characters, and streamlined rules, X-Wing quickly immerses you in a galaxy full of fantastic, fast-paced space battles. Soon, you’ll be able to add even more to the game’s immersive qualities by adding colored X-Wing bases and pegs to your squadrons. Along with our Star Wars playmats, these are just another way to ensure that your X-Wing experience is as deeply thematic and compelling as you want it to be!

• An accessory for the popular X-Wing Miniatures Game
• Available in six colors: blue, red, green, purple, orange, and clear
• Contains four small bases, ten small pegs, one large base, and three large pegs
• All bases and pegs are fully tournament legal
• Use to identify individual ships or distinguish your squadron from your opponent’s

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9.60 €
Star Wars X-Wing: Resistance Bomber Expansion Pack
Star Wars X-Wing: Resistance Bomber Expansion Pack

Strategic ordnance platforms flown by brave Resistance pilots, B/SF-17 heavy bombers are packed with destructive ordnance to strike at the First Order. Protected by their rotating turrets, wings of these bombers deter enemy forces with mines and bomb key targets, potentially turning the tide of battle.

In X-Wing, the Resistance bomber arrives as a towering, large-base ordnance platform with room for one systems upgrade, one tech upgrade, and two bombs.

On top of these, the ship boasts three shields and a staggering nine hull, making it durable enough to drop—or launch—the bombs from its Ordnance Silos wherever they’re needed most.

As you might expect, the Resistance Bomber Expansion Pack pairs its pre-painted miniature bomber with a host of potential pilots and upgrades. You’ll find no fewer than four ship cards and thirteen upgrades, including three copies of the Trajectory Simulator.

These are accompanied by a new condition card, a rulesheet, a maneuver dial, and all the plastic and tokens that you need to start bombarding the First Order’s ships and emplacements!

· A Resistance faction expansion pack for the best-selling X-Wing miniatures game
· Contains one highly detailed and pre-painted miniature B/SF-17 Resistance heavy bomber
· Inspired by the Resistance bomber from The Last Jedi
· A towering, large-base ordnance platform with systems, tech, and bomb upgrade slots
· Comes with four ship cards and fourteen upgrades

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48.00 €
Star Wars X-Wing: Resistance Conversion Kit
Star Wars X-Wing: Resistance Conversion Kit

Carrying on the torch first lit by the Rebellion against the Empire, the Resistance remains ever vigilant in its fight to maintain peace throughout the galaxy. With these expansions, you’re invited to join a new generation of heroes and experience the intense space combat seen in The Force Awakens and The Last Jedi from behind the controls of these upgraded versions of iconic ships.

Beginning in X-Wing Second Edition, the Resistance has been spun off from the Rebel Alliance into its own distinct faction and, if you’re a veteran X-Wing player with an existing collection of ships, the Resistance Conversion Kit will bring your T-70 X-wing, YT-1300, and Resistance Bomber ships into the second edition, giving you everything you need to build your own Resistance squadrons. Then, whether you're a new player or a veteran, you’ll be able to grow your squadrons with two Resistance starfighter expansion packs, representing a new generation of pilots and ships in the ongoing Star Wars saga.

Continue the Fight
The Resistance is the only line of defense against the rising tide of the nefarious First Order. Like the Alliance to Restore the Republic before them, the pilots of the Resistance often find themselves outnumbered and outgunned. Fortunately, the Resistance has some of the most advanced starfighters from the entire Star Wars saga at their disposal. With the Resistance Conversion Kit, your first edition versions of these ships can be added to your X-Wing Second Edition squadrons right away.

This kit contains everything you need to upgrade your Resistance ship collection from the first edition to the second edition, including pilot cards, upgrade cards, and ship tokens. Amongst the new ship cards and tokens, you’ll find new versions of Resistance heroes like Poe Dameron and Rey, each ready to bring their unique abilities to your custom-built squadrons. These pilots are complemented by over one-hundred upgrade cards that you can use to customize your squadron to fit your play style, including ten Tech upgrade cards only available to starfighters from this era. Finally, the conversion kit gives you plenty of options for rounding out your Resistance squadrons, containing enough maneuver dials to convert three Resistance Bombers, three YT-1300s, and four T-70 X-wing fighters.

In addition to being present in the Resistance Conversion Kit, all of these Resistance pilots, ships, and upgrades will be fully implemented in the X-Wing Second Edition squad-builder app when they are released. A PDF with the point values of all Resistance pilots and upgrades will also be available for reference on our website. New players can also use the conversion kit and first edition versions of Resistance ships for even more options when building their squads!

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36.00 €

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